Profile
Full-Stack Software Engineer with production experience building compound AI systems and AI-integrated web applications for clients. Combines strong front-end craft (React, Three.js, SCSS design systems) with backend architecture (Django, Node.js, PostgreSQL) and hands-on AI systems work including RAG pipelines, agentic control logic, semantic routing, and LLM orchestration. Seeking a full-stack or AI engineering role where I can ship at a high pace in a collaborative environment.
Technical Skills
- Languages & Frameworks: JavaScript (ES6+), Python, React, Django, Node.js, Express.js
- AI & Data: Anthropic Claude API, OpenAI API, Model Context Protocol (MCP), RAG Pipelines, Agentic Control Logic, Vector Embeddings, Cosine Similarity, MongoDB, PostgreSQL
- 3D & Creative: Three.js, React Three Fiber, Blender, GLSL Shaders, Web Audio API
- Backend & Infrastructure: RESTful APIs, Django REST Framework, JWT Auth, WebSockets, Vercel, Render, CI/CD
- Development: Git, Vite, SCSS, Jest, Responsive Design, Mobile-First Architecture
Certifications
- Generative AI in Software Development, IBM / Coursera — 2026
- MCP Advanced Topics, Anthropic Academy — 2026
- Introduction to MCP, Anthropic Academy — 2026
- AI Fluency: Framework & Foundations, Anthropic Academy — 2026
- Building with the Claude API, Anthropic Academy — 2026
- Claude Code in Action, Anthropic Academy — 2026
- Claude 101, Anthropic Academy — 2026
Featured Projects
Pneuma-AI — Multi-LLM Compound AI System
Node.js • React • Claude API • OpenAI Embeddings • Hume AI
Multi-LLM compound AI system — LLMs call other LLMs as tools. Four model calls per response within a single agentic pipeline, organized around a cognitive architecture rather than a prompt template
- Multi-LLM architecture: intent scoring (Claude), archetype routing (OpenAI embeddings), emotion detection (Hume AI), and generation (Claude) — four separate model calls, LLMs acting as tools within the orchestration layer
- Semantic archetype routing (cosine similarity over 43 embeddings) + momentum weighting + fusion history — agentic path selection, not hardcoded dispatch
- Agentic RAG: 1,385 passages across 43 thinker knowledge bases; semantic routing decides which source to query based on input — parallel concept×thinker queries across ~60 philosophical dimensions, with fallback handling for out-of-scope inputs
- Dialectical synthesis engine — 1,764 pre-mapped archetype tension pairs; antithetical, complementary, and cross-domain collision modes
La Dolce Vita — Full-Stack AI Hospitality Platform
React • Node.js • OpenAI API
Production web app for a luxury Dominican Republic villa with AI-powered guest concierge
- Built embedded AI chat widget powered by GPT-4o with dynamic system prompts injecting live property data and calendar availability at request time
- Integrated Airbnb iCal feed parsed server-side for real-time booking awareness in both UI and AI context
- Connected Google Sheets API for client-editable property content without code changes
Pneumata — Lead Developer
Three.js • React • Blender
Interactive 3D human anatomy visualization mapping biological systems to computer architecture
- Built 37+ navigable organ nodes with bidirectional spine-to-organ hover highlighting and color-coded system categories
- Implemented physiological Breathing Mode with real-time 1:4 breath-to-heartbeat animation ratio
- Engineered spinal cord auto-trace via GLB armature sampling with 24 vertebral discs color-coded by innervated organ system
NUMENEON — Full-Stack Engineer & UI Lead
React • Django • PostgreSQL
Cyberpunk social media platform — 5-person team capstone (800+ GitHub clones)
- Led architecture and UI strategy; defined product roadmap and sized tasks across XL/L/M/S tiers
- Built 3-column River Timeline with real-time post rendering and glassmorphic SCSS design system
Xenochi — Lead Developer
Three.js • React Three Fiber • Blender
- Tamagotchi-inspired 3D evolution sim with full Blender → FBX → Three.js animation pipeline (32 rigged animations)
- Built game state machine with stat decay, evolution triggers, and care-cycle progression across 5 stages
- Created hidden Battle Arena using React Three Fiber with 4 interactive 3D scenes and GLSL shader effects
Professional Experience
-
Independent Software Consultant — Self-Employed
2025–Present
Scoping, building, and shipping production AI and full-stack systems for clients end-to-end -
Martial Arts Instructor — Traditional Okinawan
Martial Arts
2018–Present
3rd-degree black belt; developed curriculum roadmaps and student progression systems -
Visual Artist — Independent
2006–2024
Commission painting, fine art restoration, gallery hosting, and digital art -
Legal Interpreter (Spanish) — NY Public School
System / USCIS
2005–2024
High-stakes simultaneous translation for legal proceedings and educational settings
Education
- General Assembly — Software Engineering Immersive (95.8%) Feb 2026
- Fashion Institute of Technology — Humanities & Fine Arts 2006–2008
- Art Students League — Classical Realism & Anatomy 2006–2020
Additional
3,000+ GitHub contributions across 10+ shipped projects • Bilingual English/Spanish (Professional) • 20+ Years Martial Arts (Goju-Ryu Lineage) • Classical Oil Painting • Guitar & Bass