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Resume

Pablo Cordero

Full-Stack Software Engineer · AI Systems & LLM Architecture

Profile

Full-Stack Software Engineer with production experience building compound AI systems and AI-integrated web applications for clients. Combines strong front-end craft (React, Three.js, SCSS design systems) with backend architecture (Django, Node.js, PostgreSQL) and hands-on AI systems work including RAG pipelines, agentic control logic, semantic routing, and LLM orchestration. Seeking a full-stack or AI engineering role where I can ship at a high pace in a collaborative environment.

Technical Skills

  • Languages & Frameworks: JavaScript (ES6+), Python, React, Django, Node.js, Express.js
  • AI & Data: Anthropic Claude API, OpenAI API, Model Context Protocol (MCP), RAG Pipelines, Agentic Control Logic, Vector Embeddings, Cosine Similarity, MongoDB, PostgreSQL
  • 3D & Creative: Three.js, React Three Fiber, Blender, GLSL Shaders, Web Audio API
  • Backend & Infrastructure: RESTful APIs, Django REST Framework, JWT Auth, WebSockets, Vercel, Render, CI/CD
  • Development: Git, Vite, SCSS, Jest, Responsive Design, Mobile-First Architecture

Certifications

  • Generative AI in Software Development, IBM / Coursera — 2026
  • MCP Advanced Topics, Anthropic Academy — 2026
  • Introduction to MCP, Anthropic Academy — 2026
  • AI Fluency: Framework & Foundations, Anthropic Academy — 2026
  • Building with the Claude API, Anthropic Academy — 2026
  • Claude Code in Action, Anthropic Academy — 2026
  • Claude 101, Anthropic Academy — 2026

Featured Projects

Pneuma-AI — Multi-LLM Compound AI System

Node.js • React • Claude API • OpenAI Embeddings • Hume AI

Multi-LLM compound AI system — LLMs call other LLMs as tools. Four model calls per response within a single agentic pipeline, organized around a cognitive architecture rather than a prompt template

  • Multi-LLM architecture: intent scoring (Claude), archetype routing (OpenAI embeddings), emotion detection (Hume AI), and generation (Claude) — four separate model calls, LLMs acting as tools within the orchestration layer
  • Semantic archetype routing (cosine similarity over 43 embeddings) + momentum weighting + fusion history — agentic path selection, not hardcoded dispatch
  • Agentic RAG: 1,385 passages across 43 thinker knowledge bases; semantic routing decides which source to query based on input — parallel concept×thinker queries across ~60 philosophical dimensions, with fallback handling for out-of-scope inputs
  • Dialectical synthesis engine — 1,764 pre-mapped archetype tension pairs; antithetical, complementary, and cross-domain collision modes

La Dolce Vita — Full-Stack AI Hospitality Platform

React • Node.js • OpenAI API

Production web app for a luxury Dominican Republic villa with AI-powered guest concierge

  • Built embedded AI chat widget powered by GPT-4o with dynamic system prompts injecting live property data and calendar availability at request time
  • Integrated Airbnb iCal feed parsed server-side for real-time booking awareness in both UI and AI context
  • Connected Google Sheets API for client-editable property content without code changes

Pneumata — Lead Developer

Three.js • React • Blender

Interactive 3D human anatomy visualization mapping biological systems to computer architecture

  • Built 37+ navigable organ nodes with bidirectional spine-to-organ hover highlighting and color-coded system categories
  • Implemented physiological Breathing Mode with real-time 1:4 breath-to-heartbeat animation ratio
  • Engineered spinal cord auto-trace via GLB armature sampling with 24 vertebral discs color-coded by innervated organ system

NUMENEON — Full-Stack Engineer & UI Lead

React • Django • PostgreSQL

Cyberpunk social media platform — 5-person team capstone (800+ GitHub clones)

  • Led architecture and UI strategy; defined product roadmap and sized tasks across XL/L/M/S tiers
  • Built 3-column River Timeline with real-time post rendering and glassmorphic SCSS design system

Xenochi — Lead Developer

Three.js • React Three Fiber • Blender

  • Tamagotchi-inspired 3D evolution sim with full Blender → FBX → Three.js animation pipeline (32 rigged animations)
  • Built game state machine with stat decay, evolution triggers, and care-cycle progression across 5 stages
  • Created hidden Battle Arena using React Three Fiber with 4 interactive 3D scenes and GLSL shader effects

Professional Experience

  • Independent Software Consultant — Self-Employed 2025–Present
    Scoping, building, and shipping production AI and full-stack systems for clients end-to-end
  • Martial Arts Instructor — Traditional Okinawan Martial Arts 2018–Present
    3rd-degree black belt; developed curriculum roadmaps and student progression systems
  • Visual Artist — Independent 2006–2024
    Commission painting, fine art restoration, gallery hosting, and digital art
  • Legal Interpreter (Spanish) — NY Public School System / USCIS 2005–2024
    High-stakes simultaneous translation for legal proceedings and educational settings

Education

  • General Assembly — Software Engineering Immersive (95.8%) Feb 2026
  • Fashion Institute of Technology — Humanities & Fine Arts 2006–2008
  • Art Students League — Classical Realism & Anatomy 2006–2020

Additional

3,000+ GitHub contributions across 10+ shipped projects • Bilingual English/Spanish (Professional) • 20+ Years Martial Arts (Goju-Ryu Lineage) • Classical Oil Painting • Guitar & Bass